Robot drummer with his own hands 4M & ndash; scientific set for children 5-7 years. Turn garbage into a drum kit: collect this drummer robot and play your unique melody.
Details in the set
Part A: Base, B: Transmission side x 2, C: Cover, D: Battery cover , E: Cylinder, F: Cylinder support, G: Beam x 3, H: Head operation, I: Engine, J: Pin set x 2, K: Clutch assembly, L: Large gear, M: Small gear, N: Axle x 2, O: Hole x 2, P: Screws x 9, B: Cap for wires x 2.
Optional: small Phillips screwdriver, 2 AAA batteries.
Assemble the robot drummer according to the instructions in the instructions . The finished robot can be programmed to tap a certain rhythm.
By inserting tabs into the cylinder, you program your drum robot to play the way you want. When you change the position of the tabs, you reprogram the drummer to play a different sequence. Similar mechanisms were developed many years ago to control machines in factories, and these devices were among the first "computers."
Modern computers include the programming of millions of tiny electric charges. Each electric charge acts as one of the tabs in your work and triggers an action, such as changing the color of a pixel on the screen.
Assembling this 4M science toy will introduce children to programming and mechanics. Children will learn to carefully assemble devices according to the schemes, train their hands, become more attentive and confident in their abilities. The 4M Research Development Kit can be used in STEAM classes.